[LMB]
The character launches a rocket that flies straight and explodes on impact, dealing AOE damage. This explosion deals damage, pushes objects, and boosts the character upward. If the launcher is within the explosion's reach, they take damage. The launcher is a two-handed weapon.
[RMB]
When the character fires a rocket, it explodes on impact and creates a fire zone on horizontal surfaces, causing Burn Damage in the zone and After Burn Damage for several seconds after leaving the zone. Rockets travel straight, bounce off walls, then ignite the ground. This firing mode has a separate cooldown and a delay that is shared between LMB and RMB.